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<channel>
	<title>symbolshift.com</title>
	<atom:link href="http://symbolshift.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://symbolshift.com</link>
	<description>How We Make Things</description>
	<pubDate>Fri, 14 Nov 2008 23:23:57 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>RED&#8217;s Scarlet Letters: WTF!</title>
		<link>http://symbolshift.com/2008/11/reds-scarlet-letters-wtf/</link>
		<comments>http://symbolshift.com/2008/11/reds-scarlet-letters-wtf/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 23:22:20 +0000</pubDate>
		<dc:creator>Bradley</dc:creator>
		
		<category><![CDATA[Digital Cinema]]></category>

		<category><![CDATA[Photography]]></category>

		<category><![CDATA[Tools]]></category>

		<category><![CDATA[Video Production]]></category>

		<category><![CDATA[3D]]></category>

		<category><![CDATA[camera]]></category>

		<category><![CDATA[production]]></category>

		<category><![CDATA[products]]></category>

		<category><![CDATA[RED]]></category>

		<guid isPermaLink="false">http://symbolshift.com/?p=215</guid>
		<description><![CDATA[As promised, <a href="http://red.com">RED Digital Cinema</a> has dropped the details on some new yum yums. The Scarlet and Epic camera systems. This isn't just a new product release or upgrade. They are quite literally redefining what it means to use a digital camera. Motion or still.

<a href="http://symbolshift.com/2008/11/reds-scarlet-letters-wtf/"><img class="size-medium wp-image-217 wp-caption" title="red_cinema_sml" src="http://symbolshift.com/wp-content/uploads/2008/11/red_cinema_sml.jpg" alt="RED Cinema Configuration." width="420" height="370" /></a>
]]></description>
			<content:encoded><![CDATA[<p>As promised, <a href="http://red.com">RED Digital Cinema</a> has dropped the details on some new yum yums. The Scarlet and Epic camera systems. This isn&#8217;t just a new product release or upgrade. They are quite literally redefining what it means to use a digital camera. Motion or still.</p>
<div id="attachment_217" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/11/red_cinema_med.jpg"><img class="size-medium wp-image-217" title="red_cinema_sml" src="http://symbolshift.com/wp-content/uploads/2008/11/red_cinema_sml.jpg" alt="Build taste and cheaper than your star's &quot;massage budget&quot;." width="420" height="370" /></a><p class="wp-caption-text">Built to taste and looks like a supporting character in Transformers 2.</p></div>
<p>They found some fonts that survived the 90&#8217;s and make a really long web page that breaks down the release. <a href="http://www.red.com/epic_scarlet/">Check it out</a>, but get your scrolling fingers ready. </p>
<p>Here&#8217;s the skinny. Instead of releasing a brand new body design with a range of sensors. The Scarlet range represents resolutions from 3K to 6K at many frame rates. The Epic range starts at a base of 5K and scales to 28K resolution, at which point your vision becomes a multi-colored slit scan and you evolve into a space fetus.</p>
<p>Starting in 2009 you&#8217;ll be able to build a camera around the sensor and brain of your choosing. If your sensor craps out or if 3K goes the way of MiniDV,  you simply swap out your brain and keep the lenses, viewfinder, drives, I/O, etc. that you&#8217;ve already invested in.</p>
<p>Note that I&#8217;m saying camera, not video camera. Because these sensors produce moving images and still shots from 4.9 megapixels all the way up to the 261 megapixel Epic. All it requires is a shift in your shooting rig to adapt the sensor.</p>
<div id="attachment_219" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/11/red_dslr_sml.jpg"><img class="size-medium wp-image-219" title="red_dslr_sml" src="http://symbolshift.com/wp-content/uploads/2008/11/red_dslr_sml.jpg" alt="By the time Paris Hilton knows what this is, you'll have 100 shots of her dog's Louis Vuitton accessories." width="420" height="418" /></a><p class="wp-caption-text">By the time Paris Hilton knows what this is, you&#39;ll have 100 shots of her dog&#39;s Louis Vuitton accessories.</p></div>
<p>The Epic 28K is based on a preexisting <a href="http://www.linhof.de/technorama-e.html">panoramic format</a> but RED has still managed to to squeeze 25fps out of that monster. Stu Maschwitz has posted a <a href="http://prolost.blogspot.com/2008/11/in-case-you-were-wondering.html">reference graphic</a> comparing the 28K pano frame to 1080 HD. It makes 2K look like a 1996 Quicktime running in your AOL browser.</p>
<p>For the Double Dare bonus round, they&#8217;ve even designed a 3D capture rig. It&#8217;s at the bottom of their mega-page, revealed in dramatic fashion. There&#8217;s no concrete information on it, but here&#8217;s the obligatory camera porn:</p>
<div id="attachment_218" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/11/red_3d_med.jpg"><img class="size-medium wp-image-218" title="red_3d_sml" src="http://symbolshift.com/wp-content/uploads/2008/11/red_3d_sml.jpg" alt="Come with me if you want to live." width="420" height="289" /></a><p class="wp-caption-text">Come with me if you want to live.</p></div>
<h3>The Weak Spot: Rolling Shutter</h3>
<p>RED&#8217;s weakness is the CMOS sensor. These sensors use a <a href="http://en.wikipedia.org/wiki/Rolling_shutter">rolling shutter</a> which produce strange artifacts if the camera is moving faster than the exposure time. Here is a <a href="http://dvxuser.com/jason/CMOS-CCD/">great explanation and some video examples</a> of what this looks like in practice. Supposedly, the RED team is hard at work solving this problem.</p>
<p>Shutter problems aside, what RED has done is revolutionary. Even if these cameras aren&#8217;t the cat&#8217;s pajamas, it will have an Apple-like effect on the image-making industry. Their competitors will now be pressured to produce cheap, configurable boxes that capture still and moving images and won&#8217;t waste away into obsolescence in two years. They are doing for professional filmmaking what DV did for home movies and YouTube.</p>
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		</item>
		<item>
		<title>Breaking the First, Second and Third Walls</title>
		<link>http://symbolshift.com/2008/11/breaking-the-first-second-and-third-walls/</link>
		<comments>http://symbolshift.com/2008/11/breaking-the-first-second-and-third-walls/#comments</comments>
		<pubDate>Tue, 11 Nov 2008 23:49:29 +0000</pubDate>
		<dc:creator>Bradley</dc:creator>
		
		<category><![CDATA[Tools]]></category>

		<category><![CDATA[Video Production]]></category>

		<category><![CDATA[cinematography]]></category>

		<category><![CDATA[lighting]]></category>

		<category><![CDATA[production]]></category>

		<category><![CDATA[props]]></category>

		<category><![CDATA[sets]]></category>

		<guid isPermaLink="false">http://symbolshift.com/?p=200</guid>
		<description><![CDATA[The post production on “I Lie Pretty”, a music video on vtg's latest album, Love is Letting Go, is drawing to a close. In celebration, I'd like to honor the production with a some posts that draw upon a few things I picked up during the journey. First up: cloth walls.

<a href="http://symbolshift.com/2008/11/breaking-the-first-second-and-third-walls"><img class="size-medium wp-image-203 wp-caption" title="2971-2870_sml" src="http://symbolshift.com/wp-content/uploads/2008/11/2971-2870_sml.jpg" alt="Breaking the first, second and third walls." width="420" height="280" /></a>

During pre-production our team was working out the logistics of a bedroom set. We grabbed some space in an old hangar that was repurposed for production. Luckily, we rented the spot from a wonderfully talented art director, Johnny Mayne. While Johnny has produced things as elaborate as national football halftime shows, he hails from theater, and gave us the bright idea of making the set walls out of cloth.]]></description>
			<content:encoded><![CDATA[<p>The post production on “I Lie Pretty”, a music video on vtg&#8217;s latest album, <em><a title="Love is Letting Go" href="http://www.vtgmusic.com/2008/08/vtg-love-is-letting-go-699/">Love is Letting Go</a></em>, is drawing to a close. In celebration, I&#8217;d like to honor the production with some posts that draw upon a few things I picked up during the journey. First up: cloth walls.</p>
<p>During pre-production our team was working out the logistics of a bedroom set. We had grabbed some space in an old hangar that was repurposed for production. Luckily, we rented the spot from a wonderfully talented art director, Johnny Mayne. While Johnny has produced things as elaborate as national football halftime shows, he hails from theater, and gave us the bright idea of making the set walls out of cloth.</p>
<div id="attachment_211" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/11/2845_med.jpg"><img class="size-medium wp-image-211" title="2845_sml" src="http://symbolshift.com/wp-content/uploads/2008/11/2845_sml.jpg" alt="A treasure that saved an incredible amount of time and money." width="420" height="270" /></a><p class="wp-caption-text">A treasure that saved an incredible amount of time and money.</p></div>
<p>After sampling some of the props out of his closet, we chose a couple of pieces of fabric he personally made. These were huge swaths of 10 foot wide canvas that were faux-textured to feel distressed, organic and a little grimy. We quickly built a simple wooden frame, reinforced with only a few movable studs and tie downs looped through the girders on the ceiling. The result was a dream come true.</p>
<div id="attachment_202" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/11/2830_med.jpg"><img class="size-medium wp-image-202" title="2830_sml" src="http://symbolshift.com/wp-content/uploads/2008/11/2830_sml.jpg" alt="Much cheaper than a full frame." width="420" height="387" /></a><p class="wp-caption-text">Much cheaper than a full frame.</p></div>
<p>When lit from the front, the cloth walls are opaque and appear solid. When lit from behind, the diffused light is downright dreamy. This allowed us to create the look of a window with only a few pieces of black card, gaffer&#8217;s tape and a couple of drapes.</p>
<div id="attachment_203" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/11/2971-2870_med.jpg"><img class="size-medium wp-image-203" title="2971-2870_sml" src="http://symbolshift.com/wp-content/uploads/2008/11/2971-2870_sml.jpg" alt="We didn't backlight any scenes, but the effect was eerie." width="420" height="280" /></a><p class="wp-caption-text">We didn&#39;t backlight any scenes, but the effect was eerie.</p></div>
<p>The absolute best part of this setup was shooting through the walls. Instead of tearing down an entire section of wall and planning our shoot around the labor, we simply clipped the cloth to the top of the frame and forged ahead with our next setup. This simple freedom to shoot in a chronology of our choosing was a huge boon.</p>
<div id="attachment_207" class="wp-caption alignnone" style="width: 423px"><a href="http://symbolshift.com/wp-content/uploads/2008/11/3036_med.jpg"><img class="size-medium wp-image-207" title="3036_sml" src="http://symbolshift.com/wp-content/uploads/2008/11/3036_sml-413x440.jpg" alt="Logistics weren't a necessary consideration for our DP." width="413" height="440" /></a><p class="wp-caption-text">Logistics weren&#39;t a necessary consideration for our DP.</p></div>
<p>The result continues to amaze me, and I whole-heartedly recommend looking into the approach. It was a breeze compared to grabbing drywall and wood and tacking a fake set together. Many thanks to Johnny Mayne for delivering this great tool and to our DP, Paul Nordin at <a title="El Mundo Bueno Studios" href="http://www.embstudios.com/">El Mundo Bueno Studios</a>, for brilliantly pushing the set to the limits.</p>
<div id="attachment_208" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/11/3005_med.jpg"><img class="size-medium wp-image-208" title="3005_sml" src="http://symbolshift.com/wp-content/uploads/2008/11/3005_sml.jpg" alt="Yes, that window is completely fake." width="420" height="298" /></a><p class="wp-caption-text">Yes, that window is completely fake.</p></div>
]]></content:encoded>
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		</item>
		<item>
		<title>VTG&#8217;s Weapons of Mass Production</title>
		<link>http://symbolshift.com/2008/10/vtgs-weapons-of-mass-production/</link>
		<comments>http://symbolshift.com/2008/10/vtgs-weapons-of-mass-production/#comments</comments>
		<pubDate>Tue, 21 Oct 2008 06:02:37 +0000</pubDate>
		<dc:creator>Bradley</dc:creator>
		
		<category><![CDATA[Audio Production]]></category>

		<category><![CDATA[Downloads]]></category>

		<category><![CDATA[Music]]></category>

		<category><![CDATA[Site Update]]></category>

		<category><![CDATA[Weapon of Mass Production]]></category>

		<category><![CDATA[audio]]></category>

		<category><![CDATA[contributor]]></category>

		<category><![CDATA[syndication]]></category>

		<guid isPermaLink="false">http://symbolshift.com/?p=143</guid>
		<description><![CDATA[I&#8217;m pleased to announce that we&#8217;re now syndicating VTG&#8217;s Weapons of Mass Production. What are these? Simply put, small patches and recipes of music that he uses to produce his music. If you&#8217;re into dirty, funky, hard hitting sounds and want to know how he makes them, you&#8217;ll find these tasty morsels most agreeable. Just [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m pleased to announce that we&#8217;re now syndicating VTG&#8217;s Weapons of Mass Production. What are these? Simply put, small patches and recipes of music that he uses to produce his music. If you&#8217;re into dirty, funky, hard hitting sounds and want to know how he makes them, you&#8217;ll find these tasty morsels most agreeable. Just don&#8217;t expect to become the next Kanye West overnight.</p>
<p>You&#8217;ll find the first three here:</p>
<p><a href="http://symbolshift.com/2008/10/dubstep-bass-patch/">Dubstep Bass Patch</a><br />
<a href="http://symbolshift.com/2008/10/prolific-electro-breakbeat-drum-kit/">Prolific Electro Breakbeat Drum Kit</a><br />
<a href="http://symbolshift.com/2008/10/dirty-synth/">Dirty Synth</a></p>
<p>You can find the original posts and more of his music on the <a href="http://vtgmusic.com">VTG Music website</a>.</p>
]]></content:encoded>
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		<item>
		<title>Dirty Synth</title>
		<link>http://symbolshift.com/2008/10/dirty-synth/</link>
		<comments>http://symbolshift.com/2008/10/dirty-synth/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 05:56:24 +0000</pubDate>
		<dc:creator>vtg</dc:creator>
		
		<category><![CDATA[Audio Production]]></category>

		<category><![CDATA[Downloads]]></category>

		<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://www.vtgmusic.com/?p=105</guid>
		<description><![CDATA[Dirty synth baby - We all want it. Well then, here’s a prime specimen from “Dance Floor Game”. This little bitch of a synth preset requires Vanguard, Camel Phat and Ableton Live 6+ to fire up. Preset comes as a Live Instrument Rack file. Recommended for Hard Dance, Breaks or Electro.
How to install and use:

- [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.vtgmusic.com/wp-content/uploads/2008/10/081019_womp.jpg"><img class="alignleft size-thumbnail wp-image-107" title="081019_womp" src="http://www.vtgmusic.com/wp-content/uploads/2008/10/081019_womp.jpg" alt="" width="125" height="140" /></a>Dirty synth baby - We all want it. Well then, here’s a prime specimen from “Dance Floor Game”. This little bitch of a synth preset requires Vanguard, Camel Phat and Ableton Live 6+ to fire up. Preset comes as a Live Instrument Rack file. Recommended for Hard Dance, Breaks or Electro.</p>
<p>How to install and use:</p>
<ol>
<li>- Download: <a title="Version 1.0 downloaded 5 times" href="http://www.vtgmusic.com/wp-content/plugins/download-monitor/download.php?id=6">VTG Dance Floor Game Arp</a></li>
<li>- Unzip and double click to install into Ableton Live</li>
<li>- Layer with super distorted Arp synth sounds.</li>
</ol>
<p>And here’s a sample of “Dance Floor Game” and this preset…</p>
<p>This is a syndicated article. View the post in the <a href="http://www.vtgmusic.com/2008/10/10192008-weapon-of-mass-production/">original context</a>.</p>
]]></content:encoded>
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<enclosure url="http://www.vtgmusic.com/wp-content/uploads/2008/10/dance-floor-game.mp3" length="" type="" />
		</item>
		<item>
		<title>The Art of Audio Editing</title>
		<link>http://symbolshift.com/2008/10/the-art-of-audio-editing/</link>
		<comments>http://symbolshift.com/2008/10/the-art-of-audio-editing/#comments</comments>
		<pubDate>Fri, 17 Oct 2008 18:46:12 +0000</pubDate>
		<dc:creator>Bradley</dc:creator>
		
		<category><![CDATA[Audio Production]]></category>

		<category><![CDATA[Film Editing]]></category>

		<category><![CDATA[Inspiration]]></category>

		<category><![CDATA[Postproduction]]></category>

		<category><![CDATA[audio]]></category>

		<category><![CDATA[audio editing]]></category>

		<category><![CDATA[process]]></category>

		<category><![CDATA[production]]></category>

		<category><![CDATA[radiolab]]></category>

		<guid isPermaLink="false">http://symbolshift.com/?p=123</guid>
		<description><![CDATA[<h3>Radiolab's Making the Hippo Dance</h3>

<a href="http://symbolshift.com/2008/10/the-art-of-audio-editing/"><img src="http://symbolshift.com/wp-content/uploads/2008/10/rl_logo.png" alt="" title="rl_logo" width="420" height="60" class="alignnone size-medium wp-image-127" /></a>

If you don't listen to WNYC's <a href="http://www.wnyc.org/shows/radiolab">Radiolab</a>, you're missing out. It's seriously one of the best podcasts/radio shows I've ever listened to. It's a show that delves into science using artful audio production techniques to sweeten the listeners' experience. Recently the show's hosts, <a href="http://en.wikipedia.org/wiki/Jad_Abumrad">Jad Abumrad</a> and <a href="http://en.wikipedia.org/wiki/Robert_Krulwich">Robert Krulwich</a>, gave a talk explaining the creative choices they make producing one of their segments. Listen to the episode <a href="http://blogs.wnyc.org/radiolab/2008/09/09/making-the-hippo-dance/">here</a>.]]></description>
			<content:encoded><![CDATA[<h3>Radiolab&#8217;s Making the Hippo Dance</h3>
<p><a href="http://www.wnyc.org/shows/radiolab"><img src="http://symbolshift.com/wp-content/uploads/2008/10/rl_logo.png" alt="" title="rl_logo" width="420" height="60" class="alignnone size-medium wp-image-127" /></a></p>
<p>If you don&#8217;t listen to WNYC&#8217;s <a href="http://www.wnyc.org/shows/radiolab">Radiolab</a>, you&#8217;re missing out. It&#8217;s seriously one of the best podcasts/radio shows I&#8217;ve ever listened to. It&#8217;s a show that delves into science using artful audio production techniques to sweeten the listeners&#8217; experience. Recently the show&#8217;s hosts, <a href="http://en.wikipedia.org/wiki/Jad_Abumrad">Jad Abumrad</a> and <a href="http://en.wikipedia.org/wiki/Robert_Krulwich">Robert Krulwich</a>, gave a talk explaining the creative choices they make producing one of their segments. Listen to the episode <a href="http://blogs.wnyc.org/radiolab/2008/09/09/making-the-hippo-dance/">here</a>.</p>
<p>As a video editor, half of what you do is edit audio. The creative choices that you make on picture and sound are mostly subtle things that an audience doesn&#8217;t consciously perceive. While it&#8217;s hard to explain this in a concise way, Jad and Robert make a great attempt in the Hippo Dance episode. They do so by answering questions like &#8220;how much should you embroider?&#8221; and &#8220;how stupid do you want to be?&#8221; Their points are reinforced by playing back a piece of raw tape and comparing it to the polished result filled with filters, reverb, and additional audio production. It&#8217;s a beautiful piece about fireflies, one in which their production style really shines through.</p>
<p>Everything they do on the show serves to aurally extend analogies and metaphors established in their storytelling. It&#8217;s quite a wonderful show and this particular episode does a great job at explaining a very subtle art. If you don&#8217;t subscribe to the <a href="http://www.wnyc.org/shows/radiolab/rss">podcast</a>, you should do so now.</p>
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		<item>
		<title>Out of Memory in Final Cut Pro</title>
		<link>http://symbolshift.com/2008/10/out-of-memory-in-final-cut-pro/</link>
		<comments>http://symbolshift.com/2008/10/out-of-memory-in-final-cut-pro/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 18:13:41 +0000</pubDate>
		<dc:creator>Bradley</dc:creator>
		
		<category><![CDATA[Film Editing]]></category>

		<category><![CDATA[Hard Knocks]]></category>

		<category><![CDATA[Postproduction]]></category>

		<category><![CDATA[Video Production]]></category>

		<category><![CDATA[bug fix]]></category>

		<category><![CDATA[error]]></category>

		<category><![CDATA[final cut pro]]></category>

		<category><![CDATA[workaround]]></category>

		<guid isPermaLink="false">http://symbolshift.com/?p=101</guid>
		<description><![CDATA[You're busy cutting away in Final Cut. Your project is almost done, you tweak your last color wheel and edit your last title–BAM!–"Operation Not Allowed" pops up on your screen.

<a href="http://symbolshift.com/2008/10/out-of-memory-in-final-cut-pro/" class="wp-caption"><img src="http://symbolshift.com/wp-content/uploads/2008/10/operation_dialog.png" alt="The first sign of the project apocalypse." title="operation_dialog" width="420" height="82" class="size-medium wp-image-108" /></a>

This is followed by an "Error: Out of Memory" pop up and sometimes, if you're especially unlucky, the display will be unavailable and your project will be rendered essentially useless.

<a href="http://symbolshift.com/2008/10/out-of-memory-in-final-cut-pro/" class="wp-caption"><img src="http://symbolshift.com/wp-content/uploads/2008/10/outofmemory_dialog.png" alt="The last thing you want to see." title="outofmemory_dialog" width="420" height="82" class="size-medium wp-image-109" /></a>]]></description>
			<content:encoded><![CDATA[<blockquote><p>Edit 10/28/2008: The list of short solutions now have links to relevant Apple support documents for those doing this for the first time.</p></blockquote>
<p>You&#8217;re busy cutting away in Final Cut. Your project is almost done, you tweak your last color wheel and edit your last title–BAM!–&#8221;Operation Not Allowed&#8221; pops up on your screen.</p>
<div id="attachment_108" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/10/operation_dialog.png"><img src="http://symbolshift.com/wp-content/uploads/2008/10/operation_dialog.png" alt="The first sign of the project apocalypse." title="operation_dialog" width="420" height="82" class="size-medium wp-image-108" /></a><p class="wp-caption-text">The first sign of the project apocalypse.</p></div>
<p>This is followed by an &#8220;Error: Out of Memory&#8221; pop up and sometimes, if you&#8217;re especially unlucky, the display will be unavailable and your project will be rendered essentially useless.<br />
<div id="attachment_109" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/10/outofmemory_dialog.png"><img src="http://symbolshift.com/wp-content/uploads/2008/10/outofmemory_dialog.png" alt="The last thing you want to see." title="outofmemory_dialog" width="420" height="82" class="size-medium wp-image-109" /></a><p class="wp-caption-text">The last thing you want to see.</p></div></p>
<div id="attachment_106" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/10/display_unavailable.jpg"><img src="http://symbolshift.com/wp-content/uploads/2008/10/display_unavailable.jpg" alt="One of the most frustrating screens in FCP." title="display_unavailable" width="420" height="315" class="size-medium wp-image-106" /></a><p class="wp-caption-text">One of the most frustrating screens in FCP.</p></div>
<p>I started running into this problem on Final Cut version 5.1.4 on OSX 10.4.11 after moving my project and media files from a OfflineRT working project into a full resolution NTSC DV project for finishing. I haven&#8217;t been able to test this in version 6 or on Leopard.</p>
<p>Your sequence is now corrupt. If you hit save now, the next time you open your project, you will be back at the same place. You can&#8217;t work without these errors popping up, and it may seem that all is lost. I&#8217;ve scoured the web and found several users who have run into this problem for one reason or another (<a href="http://dvcreators.net/discuss/showthread.php?t=9184">DV Creators</a>, <a href="http://www.lafcpug.org/phorum/read.php?1,157636">LA Final Cut Pro Users Group</a>, <a href="http://forums.creativecow.net/thread/8/998429#998429">Creative Cow</a>). Popular wisdom states that it may be a non-standard image in your timeline, a corrupt render file, or some other gremlin lurking in your timeline. Some solutions:</p>
<ul>
<li>If you have images in your timeline, convert them to PNG files.</li>
<li>If you have audio in a lossy format (AAC, MP3) <a href="http://support.apple.com/kb/HT2619">convert to a lossless format</a> (WAV, AIFF).</li>
<li><a href="http://support.apple.com/kb/TA27726?viewlocale=en_US">Trash Final Cut Pro&#8217;s preference file.</a> The article is for Final Cut Pro 4.5, but is relevant to Final Cut Studio and Studio 2.</li>
<li><a href="http://support.apple.com/kb/HT1452">Repair disk permissions.</a></li>
<li>Open a recently Auto-Saved project.</li>
<li>Blow away your render files and re-render everything in your timeline.</li>
</ul>
<p>That didn&#8217;t work for me. How do you fix this? By finding the cause of the corruption. Even though Final Cut Pro may throw up an error every time you perform an action in your corrupted sequence, I have still managed to work in the project. Here&#8217;s the goal: get out of your corrupted sequence and get your clips into a fresh one.</p>
<h3>Rebuilding the Sequence</h3>
<p>In your corrupted sequence, clear your Ins and Outs and make a note of your track assignment. Create a fresh sequence with the same settings and the same number of tracks. Next, close down the corrupted sequence. This should temporarily stop the error messages while you are working. In your new sequence, lock every track except for one. I would start with video on V1 and progress from there. Drag the corrupt sequence into the V1 track while holding down the Command key in order to drop the clips directly in the sequence.</p>
<div id="attachment_107" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/10/drag_v1.png"><img src="http://symbolshift.com/wp-content/uploads/2008/10/drag_v1.png" alt="If you don\&#039;t hold down the Command key, the entire messed up sequence will be nested into V1." title="drag_v1" width="420" height="280" class="size-medium wp-image-107" /></a><p class="wp-caption-text">If you don't hold down the Command key, the entire messed up sequence will be nested into V1.</p></div>
<p>If you do this and don&#8217;t get any errors, that track is probably fine. Save a new version of your project! Lock V1 and unlock the next track. Continue dropping in tracks and saving until the Operation Not Allowed and Out of Memory errors get thrown again. You&#8217;ve found where your problematic media lives, but don&#8217;t save the project!</p>
<p>Now shut down Final Cut and reopen the project. This will restore it to the state you were in right before you found the error. You&#8217;re going to cut the same track back into your project, except this time you will do it on a track with the visibility turned off. This avoids making Final Cut do a redraw to update the Canvas and sidesteps the memory error. You&#8217;re so close to your error, you can just about smell it.</p>
<div id="attachment_105" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/10/drag_v3_off.png"><img src="http://symbolshift.com/wp-content/uploads/2008/10/drag_v3_off.png" alt="There\&#039;s the bugger." title="drag_v3_off" width="420" height="280" class="size-medium wp-image-105" /></a><p class="wp-caption-text">There's the bugger.</p></div>
<p>Create a new video track with it&#8217;s visibility toggled on. One by one, drag the clips from the problem track up to the new track. If you don&#8217;t get an error after each move, save! When you do come across the Out of Memory error, you&#8217;ve found your culprit.</p>
<div id="attachment_104" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/10/drag_v4_test.png"><img src="http://symbolshift.com/wp-content/uploads/2008/10/drag_v4_test.png" alt="What a pain in the ass." title="drag_v4_test" width="420" height="280" class="size-medium wp-image-104" /></a><p class="wp-caption-text">What a pain in the ass.</p></div>
<p>In my case, it was a couple of nested sequences with Boris&#8217;s Title 3D generator effect cut into them. To fix it, I exported the animated sequences out as QuickTime movies and the static titles as still images, reimported the media, and cut in the friendlier footage.</p>
<p>Once you&#8217;ve fixed your errors, delete your now empty video track, reconstruct the rest of the tracks, and get back to work. I also recommend deleting the corrupted sequence and saving your project anew.</p>
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		<title>Dave Kinsey</title>
		<link>http://symbolshift.com/2008/09/dave-kinsey/</link>
		<comments>http://symbolshift.com/2008/09/dave-kinsey/#comments</comments>
		<pubDate>Wed, 10 Sep 2008 19:03:00 +0000</pubDate>
		<dc:creator>Bradley</dc:creator>
		
		<category><![CDATA[Art]]></category>

		<category><![CDATA[Inspiration]]></category>

		<category><![CDATA[artist]]></category>

		<category><![CDATA[fine art]]></category>

		<category><![CDATA[painting]]></category>

		<category><![CDATA[portfolio]]></category>

		<category><![CDATA[screen printing]]></category>

		<guid isPermaLink="false">http://symbolshift.com/?p=89</guid>
		<description><![CDATA[There are many designers, painters, and poster artists getting a lot of exposure on the internet nowadays. <a href="http://www.kinseyvisual.com/">Dave Kinse</a>y is one of the few who seems to stick above the crowd with his own style. I am particularly drawn to the blend of screen printing/painting techniques in each of his pieces. They ride the line between drawing and painting in a lovely way that really gets me going. His influences are also a good mix of classical Eastern cultures and modern street culture. Combine that with a strong use of color (mostly a vibrant red), and you've got a set of winners. Now if I could only afford to collect all of these lovely prints.

<a href="http://symbolshift.com/2008/09/dave-kinsey/" class="wp-caption"><img src="http://symbolshift.com/wp-content/uploads/2008/09/418-331x440.jpg" alt=" " title="418" width="331" height="440" class="size-medium wp-image-93" /></a>
]]></description>
			<content:encoded><![CDATA[<p>There are many designers, painters, and poster artists getting a lot of exposure on the internet nowadays. <a href="http://www.kinseyvisual.com/">Dave Kinse</a>y is one of the few who seems to stick above the crowd with his own style. I am particularly drawn to the blend of screen printing/painting techniques in each of his pieces. They ride the line between drawing and painting in a lovely way that really gets me going. His influences are also a good mix of classical Eastern cultures and modern street culture. Combine that with a strong use of color (mostly a vibrant red), and you&#8217;ve got a set of winners. Now if I could only afford to collect all of these lovely prints.</p>
<p>Here are some of my favorites:</p>
<div id="attachment_91" class="wp-caption alignnone" style="width: 339px"><a href="http://symbolshift.com/wp-content/uploads/2008/09/395.jpg"><img src="http://symbolshift.com/wp-content/uploads/2008/09/395-329x440.jpg" alt=" " title="395" width="329" height="440" class="size-medium wp-image-91" /></a><p class="wp-caption-text"> </p></div><br />
<div id="attachment_90" class="wp-caption alignnone" style="width: 339px"><a href="http://symbolshift.com/wp-content/uploads/2008/09/360.jpg"><img src="http://symbolshift.com/wp-content/uploads/2008/09/360-329x440.jpg" alt=" " title="360" width="329" height="440" class="size-medium wp-image-90" /></a><p class="wp-caption-text"> </p></div><br />
<div id="attachment_93" class="wp-caption alignnone" style="width: 341px"><a href="http://symbolshift.com/wp-content/uploads/2008/09/418.jpg"><img src="http://symbolshift.com/wp-content/uploads/2008/09/418-331x440.jpg" alt=" " title="418" width="331" height="440" class="size-medium wp-image-93" /></a><p class="wp-caption-text"> </p></div>
<p>He was recently featured on a fairly weak <a href="http://omgposters.com/2008/09/01/ten-questions-with-dave-kinsey/">&#8220;10 Questons&#8221; post</a> at OMG Posters! It doesn&#8217;t shed too much light on his personality as an artist, but his work speaks for itself.</p>
<p>You can view more at his site, <a href="http://www.kinseyvisual.com/">kinseyvisual.com</a> or if you&#8217;re loaded purchase a print at the gallery he runs, <a href="http://www.blkmrktgallery.com/">BLK/MRKT</a>.</p>
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		<title>Eye of the Storm</title>
		<link>http://symbolshift.com/2008/09/eye-of-the-storm/</link>
		<comments>http://symbolshift.com/2008/09/eye-of-the-storm/#comments</comments>
		<pubDate>Wed, 10 Sep 2008 00:55:18 +0000</pubDate>
		<dc:creator>Bradley</dc:creator>
		
		<category><![CDATA[Inspiration]]></category>

		<category><![CDATA[User Interface]]></category>

		<category><![CDATA[flash]]></category>

		<category><![CDATA[information design]]></category>

		<category><![CDATA[interactive]]></category>

		<category><![CDATA[ui]]></category>

		<category><![CDATA[web application]]></category>

		<guid isPermaLink="false">http://symbolshift.com/?p=71</guid>
		<description><![CDATA[If information is power, the dissemination of information is the most powerful tools a designer or artist can wield. I'll step down from the Obama-style opener and ask you to consider something most of us look at every day: weather maps. More specifically, hurricane trackers.

<a href="http://symbolshift.com/2008/09/eye-of-the-storm/" class="wp-caption"><img src="http://symbolshift.com/wp-content/uploads/2008/09/stormpulse_cap2-420x296.jpg" alt="Now that\&#039;s a scary picture." title="stormpulse_cap2" width="420" height="296" class="size-medium wp-image-83" /></a>

Since hurricanes Katrina and Rita, hurricane trackers have become much more than a news item. For most people in the southeastern part of the U.S., they're very much tools of survival, often being updated faster than a news report can be delivered.]]></description>
			<content:encoded><![CDATA[<p>If information is power, the dissemination of information is the most powerful tools a designer or artist can wield. I&#8217;ll step down from the Obama-style opener and ask you to consider something most of us look at every day: weather maps. More specifically, hurricane trackers.</p>
<p>Since hurricanes Katrina and Rita, hurricane trackers have become much more than a news item. For most people in the southeastern part of the U.S., they&#8217;re very much tools of survival, often being updated faster than a news report can be delivered.</p>
<p>So why is it that the <a href="http://www.noaawatch.gov/">National Oceanic and Atmospheric Administration</a>, the first resource for tracking these beasts, gives us such limited tools to display hurricane data? The first glance of hurricane data is not very informative, arguably only displaying the impending path of the storm. Further details require digging through a cramped key, and the cartoonish nature of the illustration provides little context to the viewer.</p>
<div id="attachment_77" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/09/noaa_ike.gif"><img src="http://symbolshift.com/wp-content/uploads/2008/09/noaa_ike-420x336.gif" alt="What hurricanes looked like 100 years ago." title="noaa_ike" width="420" height="336" class="size-medium wp-image-77" /></a><p class="wp-caption-text">What hurricanes looked like 100 years ago.</p></div>
<p>This is simply providing the bear minimum of information. To get any deeper you have to load separate maps from their site, erasing most of the context they could provide next to each other or if they were presented as layers.</p>
<div id="attachment_79" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/09/noaa_ikecharts.png"><img src="http://symbolshift.com/wp-content/uploads/2008/09/noaa_ikecharts-420x153.png" alt="The NOAA parties like it\&#039;s 1999." title="noaa_ikecharts" width="420" height="153" class="size-medium wp-image-79" /></a><p class="wp-caption-text">The NOAA parties like it's 1999.</p></div>
<p>Luckily, we have other options. Enter <a href="http://www.stormpulse.com/">stormpulse.com</a>. While the website itself looks like a Frontpage template, the hurricane tracker is there, front and center in all of it&#8217;s satellite photo glory.</p>
<div id="attachment_81" class="wp-caption alignnone" style="width: 429px"><a href="http://symbolshift.com/wp-content/uploads/2008/09/stormpulse_cap.jpg"><img src="http://symbolshift.com/wp-content/uploads/2008/09/stormpulse_cap-419x297.jpg" alt="Now that\&#039;s information." title="stormpulse_cap" width="419" height="297" class="size-medium wp-image-81" /></a><p class="wp-caption-text">Now that's information.</p></div>
<p>The <a href="http://www.stormpulse.com/fullscreen/current">full browser view</a> is the way to go. It allows you to display an incredible amount of contextualized information: forecast models, clouds, historical track, etc.</p>
<div id="attachment_83" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/09/stormpulse_cap2.jpg"><img src="http://symbolshift.com/wp-content/uploads/2008/09/stormpulse_cap2.jpg" alt="Now that\&#039;s a scary picture." title="stormpulse_cap2" width="420" height="296" class="size-medium wp-image-83" /></a><p class="wp-caption-text">Pretty scary picture.</p></div>
<p>The Flash interface is draggable and zoomable, allowing you to see multiple storms at once. I often find myself using my scroll wheel, Google Maps style, trying to zoom in because the interface is so intuitive. The legend is collapsable, getting out of the way when you need it to. All things considered, this web app becomes more than a pretty interface. It&#8217;s a tool that puts the NOAA&#8217;s site to shame.</p>
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		<title>Easy Pickings</title>
		<link>http://symbolshift.com/2008/09/easy-pickings/</link>
		<comments>http://symbolshift.com/2008/09/easy-pickings/#comments</comments>
		<pubDate>Mon, 01 Sep 2008 19:55:07 +0000</pubDate>
		<dc:creator>Bradley</dc:creator>
		
		<category><![CDATA[Front End Development]]></category>

		<category><![CDATA[Mac OS X]]></category>

		<category><![CDATA[Plugins]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[Web Design]]></category>

		<guid isPermaLink="false">http://symbolshift.com/?p=54</guid>
		<description><![CDATA[<a href="http://symbolshift.com/2008/09/easy-pickings/" class="wp-caption"><img src="http://symbolshift.com/wp-content/uploads/2008/09/hexpick_cap.png" alt="You can pick your friends, your nose and any element on screen." title="hexpick_cap" width="420" height="440" class="size-medium wp-image-63" /></a>

Here's a quick follow up to Barry's <a href="http://symbolshift.com/2008/09/color-pallettes-for-ui-design/">post on Color Palettes</a> for all of the web designers out there. When it comes to translating design to the web, one of the most annoying speed bumps I run into is converting RGB color values to hex. It's too much of a pain in the ass to load up Photoshop every time you need to find the appropriate translation, especially when it comes to minor fixes done directly in style sheets.]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a quick follow up to Barry&#8217;s <a href="http://symbolshift.com/2008/09/color-pallettes-for-ui-design/">post on Color Palettes</a> for all of the web designers out there. When it comes to translating design to the web, one of the most annoying speed bumps I run into is converting RGB color values to hex. It&#8217;s too much of a pain in the ass to load up Photoshop every time you need to find the appropriate translation, especially when it comes to minor fixes done directly in style sheets.</p>
<p>The solution? <a href="http://wafflesoftware.net/hexpicker/">Hex Color Picker</a> from <a href="http://wafflesoftware.net/">Waffle Software.</a> Check it out:</p>
<div id="attachment_63" class="wp-caption alignnone" style="width: 430px"><a href="http://symbolshift.com/wp-content/uploads/2008/09/hexpick_cap.png"><img src="http://symbolshift.com/wp-content/uploads/2008/09/hexpick_cap.png" alt="You can pick your friends, your nose and any element on screen." title="hexpick_cap" width="420" height="440" class="size-medium wp-image-63" /></a><p class="wp-caption-text">You can pick your friends, your nose and any element on screen.</p></div>
<p>The fine people over at Waffle have written a hex plug in for OS X&#8217;s color picker. This means you can fine-tune a RGB, HSB or even Crayon (WTF?) value and find out it&#8217;s hex value in one click. Another huge advantage of using the Mac&#8217;s built-in color picker is sampling from any on-screen element. The Potatochop is confined to only grabbing pixels loaded inside of it&#8217;s run-time work area.</p>
<p>Sweet hexadecimal bliss! In addition to being free, the code is open source under the BSD license.</p>
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		<item>
		<title>Color Palettes for UI Design</title>
		<link>http://symbolshift.com/2008/09/color-palettes-for-ui-design/</link>
		<comments>http://symbolshift.com/2008/09/color-palettes-for-ui-design/#comments</comments>
		<pubDate>Mon, 01 Sep 2008 06:57:35 +0000</pubDate>
		<dc:creator>barry</dc:creator>
		
		<category><![CDATA[Front End Development]]></category>

		<category><![CDATA[Inspiration]]></category>

		<category><![CDATA[Programming]]></category>

		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://symbolshift.com/2008/09/color-pallettes-for-ui-design/</guid>
		<description><![CDATA[Much of the software I write is for performance systems for artists, a situation where UI really matters. Small things like the coherence of the UI color space can really help a user feel more at ease with the interface, and thus create their best work. It also helps if your software doesn&#8217;t look like [...]]]></description>
			<content:encoded><![CDATA[<p>Much of the software I write is for performance systems for artists, a situation where UI really matters. Small things like the coherence of the UI color space can really help a user feel more at ease with the interface, and thus create their best work. It also helps if your software doesn&#8217;t look like the same old widgets&#8230;artists and musicians have strong opinions about their visual UI, and you can get a lot of interest in your software if it looks like different but solid. <a href="http://www.garagecube.com/modul8/">Modul8</a> is great in this regard, as is <a href="http://www.ableton.com/">Ableton Live</a>; they don&#8217;t really look like any other software out there, but seem to have a nice balance with their widgets.</p>
<p><strong></strong>
<div class="floating"><img alt="session_view" src="http://www.ableton.com/r2/pages/live_7/tour/home/session_view.gif" height="159" width="271" /> <a href="http://www.garagecube.com/modul8/screens_home/01_user_interface.jpg"><img src="http://www.garagecube.com/modul8/images/home/maininterface.jpg" name="interface" id="interface" onmouseover="MM_swapImage('enlarge','','images/home/enlarge_over.gif',1)" onmouseout="MM_swapImgRestore()" border="0" height="157" vspace="3" width="234" /></a><br />Ableton Live and Modul8.</div>
<p>My visual art skills aren&#8217;t my strongest suit, so any help I can get<br />finding good looking color combinations for use in my own visual art<br />and UI design. One of the things I have always admired about the works of <a href="http://www.complexification.net/">Jared Tarbell</a> are his color palettes. His works have always had a kind of natural quality to their coloring, which is even more pronounced because they are algorithmic art. (His work &#8220;Substrate&#8221; is shown below.) I can&#8217;t remember the source, but I read once that he draws his palette from landscape and other nature pictures.</p>
<p>                                      <a href="http://www.complexification.net/gallery/machines/substrate/index.php"><img src="http://www.complexification.net/timeline/WTsubstrate.jpg" alt="crystal city" class="imgBorderLight" border="0" height="150" width="450" /></a><br />Substrate</p>
<p>However, that isn&#8217;t as easy as it might seem&#8230;a seemingly color limited picture can contain so many colors that you might as well just choose them on your own. But, I recently found <a href="http://www.colourlovers.com/">ColourLovers</a>, a site where users list color pallettes, some derived from photos. Here is an example palette from the salt evaporation ponds in south San Francisco. A great resource for the more audio minded among us.</p>
<p>Drawing from a list like this is a quick way to make a more coherent and professional looking UI that doesn&#8217;t look like all of the other widgets out there.</p>
<p><img src="http://www.colourlovers.com/blog/wp-content/uploads/2008/08/salt006.jpg" alt="salt006.jpg" /><br /><a href="http://www.colourlovers.com/palette/491750/is_it_anything" target="_blank"><img src="http://www.colourlovers.com/images/badges/p/491/491750_is_it_anything.png" style="border: 0pt none ; width: 240px; height: 120px;" alt="is it anything?" /></a><br />Technorati Tags: <a class="performancingtags" href="http://technorati.com/tag/color%20palettes" rel="tag">color palettes</a></p>
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